PicoLog 1000 and channel sync

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rgramann
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Joined: Fri Apr 05, 2019 3:30 pm

PicoLog 1000 and channel sync

Post by rgramann » Fri Apr 05, 2019 4:01 pm

Hi,
We're using your Pico SDK to monitor (6) pressure sensors as a continuous stream, with a sampling rate of 1 reading/sec. I am able to pull these readings using pl1000GetValues(). During testing, I attach a plunger to the sensor to simulate an increase in pressure. The pressure values are displayed within my application. However, occasionally the channels appear to get out-of-sync. For example, apply pressure to Sensor #1, and the data in the values array shows an increase in Channel #3. This is unpredictable, and happens about 10% of the time. We've tested the integrity of the sensors and cabling, which checks out. Just trying to figure out what I'm doing wrong.

We're connected via USB, running in a Citrix VM Windows 7 SP1.

pl1000.dll v1.2.0.5
picowinusb driver 2.0.5.12

Visual Studio 2017
C#/WPF

Any help would be appreciated.

Cheers,

Ron

Martyn
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Location: St. Neots

Re: PicoLog 1000 and channel sync

Post by Martyn » Tue Apr 09, 2019 10:27 am

We would need to see your code to see how you have set up the device, and how you are collecting data. You can either post this here or you can send it to support@picotech.com and one of the team will be able to look into it.
Martyn
Technical Support Manager

rgramann
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Joined: Fri Apr 05, 2019 3:30 pm

Re: PicoLog 1000 and channel sync

Post by rgramann » Wed Apr 10, 2019 4:27 pm

Thanks Martyn,

Code: Select all

Note: _readReceived is defined as Action

 public async void Start(uint numberOfReadingsPerSecond)
        {
            try
            {
                var usForBlock = (uint) 1000000 ;
                short[] channels = {1, 2, 3, 4, 5, 6};
                var status = _pico.SetInterval(ref usForBlock, numberOfReadingsPerSecond, channels, 6);

                status = _pico.Run(numberOfReadingsPerSecond, enPL1000Method.STREAM);
                IsRunning = true;

                while (true)
                {
                    if (!IsRunning)
                    {
                        break;
                    }

                    short isReady = 0;

                    while (isReady==0)
                    {
                        _pico.Ready(out isReady);
                    }

                    var values = new short[channels.Length * numberOfReadingsPerSecond];
                    var numberOfValues = (ushort) (numberOfReadingsPerSecond);

                    status = _pico.GetValues(values, ref numberOfValues, out var overflow, out var triggerIndex);

                    if (numberOfValues > 0)
                    {
                        Debug.WriteLine($"1:{values[0]},2:{values[1]},3:{values[2]},4:{values[3]},5:{values[4]},6:{values[5]}");
                    }

                    if ((uint) status == StatusCodes.PICO_OK)
                    {
                        if (numberOfValues > 0)
                        {
                            _readReceived?.Invoke(values);
                        }
                    }
                    else
                    {
                        var message = status.ToStatusCodeMessage();
                        Stop();
                        await _logger.Log(new PicoException(message));
                        Error?.Invoke(this, message);
                        return;
                    }
                }
            }
            catch (Exception e)
            {
                Stop();
                await _logger.Log(e);
            }
        }

rgramann
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Posts: 0
Joined: Fri Apr 05, 2019 3:30 pm

Re: PicoLog 1000 and channel sync

Post by rgramann » Thu Apr 11, 2019 8:47 am

FYI, _pico is a wrapper around the Pico API

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